Carnival | PavlovVR

Long time no post.
Carnival is a map created for game called Pavlov VR.
The map was a small team effort and is themed around an abandoned Macedonian amusment park.
I was responsible for the lighting, propr and environment asset creation, Texture atlas/trim sheet creation, collision as well as the camera flythrough .
Creating the lighting was quite challanging as VR rendering capibilities are quite limited, the post processing was limited to bloom and tonemapper whereas the lighting is entirely static achieved with the CPU unreal lightmass and RCAs.
All in all the map took around 6months from start to finish and was a lot of fun to work on, i feel my contribution was very significant hence the post.
Enjoy !