PavlovVR - Skins + Cinematic

I designed a series of skin bundles for opposing team weapons, focusing on creating distinct visual identities for each side. The skins were developed in Substance Painter using existing Pavlov weapon models (M4, Tec-9, Glock, and AK-47), while both knife assets i have fully created from scratch.

In addition to the asset work, I produced a cinematic piece to showcase and promote the bundles. This involved posing pre-existing character models, setting up camera work, lighting, and enhancing the scene with additional environment dressing to achieve the final look.